Creating Textures and Shaders in Maya

Author: supnatural Date 5-10-2017, 11:30   
Download Now

Creating Textures and Shaders in Maya
Creating Textures and Shaders in Maya
Duration: 3h 30m | Video: h264, 1280x720 | Audio: AAC, 44100 Hz, 2 Ch | 620 MB
Genre: eLearning | Language: English | Skill Level: Intermediate

Creating Textures and Shaders in Maya

with Eric Keller shows how to create textures and materials, and then apply them to models to render realistic surfaces. The course covers working with the mental ray shading nodes, including the mental images architectural node, subsurface scattering nodes, occlusion, and car paint shaders, as well as how to incorporate these nodes into shading networks using the Hypershade editor. It also explores using textures, Maya software nodes, normal maps, and displacement maps for adding detail to models. Exercise files accompany the course.

Topics include:
Understanding shading concepts
Simulating the Fresnel effect for realistic reflections
Rendering transparent and translucent surfaces
Comparing mental ray and Maya standard shaders
Introducing the mia_material
Developing shader networks
Using subsurface scattering shaders
Mapping polygon UV coordinates
Incorporating texture nodes into networks
Improving skin detail with ambient occlusion
Painting bump maps
Creating normal and displacement maps
Troubleshooting maps

Direct Download

Tags: Creating, Textures, Shaders

Creating Textures and Shaders in Maya Fast Download via Rapidshare Hotfile Fileserve Filesonic Megaupload, Creating Textures and Shaders in Maya Torrents and Emule Download or anything related.
Dear visitor, you went to the site as unregistered user.
We encourage you to Register or enter the site under your name.


Members of Guest cannot leave comments.