Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018

Author: nhammen Date 14-11-2017, 18:48   
Download Now

Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018
Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 | 172 Mb

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.


MtoA is now shipping with the Arnold 5.0 core.
Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.
WeiRuan-->WeiRuan ShiChuang 10, 8/8.1, 7
-

DOWNLOAD
uploadgig


nitroflare


rapidgator


turbobit
Direct Download

Tags: Arnold

Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 Fast Download via Rapidshare Hotfile Fileserve Filesonic Megaupload, Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 Torrents and Emule Download or anything related.
Dear visitor, you went to the site as unregistered user.
We encourage you to Register or enter the site under your name.

Comments:

Information
Members of Guest cannot leave comments.